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Robotics & AI – Grade 3

Hands-on Discovery of Robotics & Artificial Intelligence for Curious Minds

Level: Preparatory Stage

Program Overview

  • NEP 2020 Aligned STEM Curriculum

    Comprehensive, grade-wise lesson plans, projects, and resources aligned with national education frameworks to foster experiential learning.

  • Hands-On & Project-Based Learning

    Practical lab activities, real-world simulations, and engaging projects designed to build problem-solving and innovation skills.

  • Expert-Led & Adaptive Learning

    Live, interactive sessions led by experienced STEM trainers, supported by adaptive pathways and techno-books for guided, personalized learning.

  • 21st Century Skills Development

    Focus on creativity, logical reasoning, critical thinking, teamwork, and communication, preparing students for future academic and professional success.

  • Experiential & Hands-On Learning

    Students learn by building and experimenting with models, making abstract ideas concrete and memorable.

  • Visual & Interactive Teaching Aids

    Videos, simulations, and interactive experiments simplify complex concepts and enhance retention.

  • Project-Based Learning (PBL)

    Each module culminates in projects that encourage creativity, design thinking, and problem-solving.

  • Storytelling & Contextualization

    Robotics and AI are introduced through relatable stories and everyday examples, helping children connect technology with real life.

  • Personalized & Adaptive Guidance

    Small group and 1:1 learning ensures that every child progresses at their own pace with focused attention.

  • Playful Exploration & Collaboration

    Games, puzzles, and group activities create a joyful learning environment while fostering teamwork and innovation.

Our Methodology

Goals that we achieve through the program

STEM Foundation

Creativity & Collaboration

AI Awareness & Growth Mindset

Our Curriculum

Session Chapter Name Project Concepts Covered
1 Robots: The Smart Machines! Draw Your Dream Robot Learn the difference between machines and robots, understand where robots are used
2 The Spinning Wind Tower! Make a Motorized Windmill Explore wind energy, motor mechanisms, build a functional rotating model
3 The Smart Toll Plaza Gate! Make a Motorized Toll Gate Understand automation, sensors & motors, model real-world systems
4 The Walking Wonder Build a Walking Robot Learn motorized movement without wheels using mechanical linkages
5 The Slow & Smart Snail Robot Make a Snail Robot Explore motion via vibration/motor friction, test simple robot construction
6 Electricity on the Go! Build a Power Generator Generate electricity using mechanical energy, understand backup power
7–8 Build Your Own Wonder – I Robot Without Wheels Design a functional robot, test ideas using linkages, troubleshoot designs
9–10 Build Your Own Wonder – II Expandable/Lifting Bridge Apply robotics to real-world issues, use motors and linkages to solve tasks
Session Chapter Name Project Concepts Covered
1 Lighting Up with Circuits Create an Electric Circuit to Light an LED Circuit basics, closed vs open circuit, LED connection
2 Circuit Adventures: The Role of a Switch Light up an LED Circuit Using a Switch Switch control, current flow, simple circuit building
3 Spinning Fun – Understanding Outward Force Create a Horse-Riding Card Activity Spinning motion, centrifugal force, creativity
4 Optical Magic with Shapes Create a Spinning Shape Illusion Optical illusion, 2D–3D connection, visual perception
5 The Amazing Wonder Mixer Create Your Own Wonder Mixer Motor power, air movement, energy transfer
6 The Floating Magic! Create a Floating Magnet Magnetic repulsion, levitation, engineering design
7–8 Build Your Own Wonder – I Design a Working Model of a Carnival Swing Ride Design thinking, teamwork, creativity
9–10 Build Your Own Wonder – II Design a Glowing City, Magical Vehicle, or Enchanted House Innovation, problem-solving, collaborative design

Testimonials

We believe in offering the best possible experience to you and your child. In case you are not pleased with our services, we offer a hassle-free-10-days refund policy. Please refer here for more details.

Ankit Kumar

We believe in offering the best possible experience to you and your child. In case you are not pleased with our services, we offer a hassle-free-10-days refund policy. Please refer here for more details.

Afzal Siddiqui

We believe in offering the best possible experience to you and your child. In case you are not pleased with our services, we offer a hassle-free-10-days refund policy. Please refer here for more details.

Ravi Kumar

We believe in offering the best possible experience to you and your child. In case you are not pleased with our services, we offer a hassle-free-10-days refund policy. Please refer here for more details.

Frequently Asked questions

The FAQ section provides quick answers to common questions, helping users find information easily and save time.

Do you have questions?

What kind of activities do students do?
Students build simple models, explore basic machines, and learn through play-based STEM activities.
How long is each class session?
Yes, all parts are age-appropriate, non-toxic, and designed with rounded edges for safety.
Do students work in teams?
Each session lasts around 40 minutes, including story-based learning, building, and sharing time.
Do students work in teams?
Each session lasts around 40 minutes, including story-based learning, building, and sharing time.

Do you have questions?

How do we request help if classroom kits are missing parts?
You can contact our support team through the school coordinator or the support email provided in your welcome kit.
Are replacement parts safe for young learners?
Yes, all parts are age-appropriate, non-toxic, and designed with rounded edges for safety.
How quickly can issues with kits be resolved?
Support requests for early grades are prioritized and usually resolved within 3–5 working days.
Is assistance available during class hours?
Yes, schools can reach our support line during regular school hours for quick assistance.

Do you have questions?

Do teachers need prior technical knowledge to conduct sessions?
No, the activities are designed for beginners. Teachers receive simple, step-by-step guides before each session.
Is teacher training provided before the program starts?
Yes, we provide orientation sessions and easy-to-follow lesson plans to ensure smooth classroom delivery.
How do teachers manage young learners during hands-on activities?
Activities are short, structured, and include visual cues to keep students engaged and safe.
Are assessment tools provided for this age group?
Yes, age-appropriate reflection sheets and observation checklists are included for simple evaluation.